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Anima

Flat 2D animation: mascots, character design, background plates.

A 2-billion-parameter model built on NVIDIA Cosmos-Predict2 with a Qwen3 text encoder. Trained on anime plus around 800,000 non-anime artworks with photographs filtered out — which is why it holds a western cartoon or a European ligne claire style instead of pulling everything back toward anime. It will not do photorealism, and does not try.

Not open yetAPI reference
per image
12.5 s
compute
$0.0054
steps
10 · CFG 1.0
class
1024 px
runs on
GPU

What it is good at

  • Animal mascots of any species — including the ones other models turn into people
  • Western cartoon and adult-animation characters with correct anatomy
  • Backgrounds that stay in the culture you asked for
  • Ligne claire, storybook watercolour, flat vector

Where it struggles

  • Photorealism — the author says so outright, and the images agree
  • Text inside the image, like every model in this catalog

Writing prompts for this model

  • Danbooru-style tags work, lowercase, spaces instead of underscores
  • Prompt weights need to be stronger than SDXL: write (chibi:2), not (chibi:1.2)
  • Naming an artist needs an @ in front or the effect nearly vanishes

91 looks · 139 samples · every prompt published

Its own catalog

These looks were written for this model, not shared with the others — the same prompt on a different model tells you which prompt suits which model, not which model is better. Click a look to view it full size or copy the prompt; open it in Studio from there. Every image below is one generated take — copy the prompt to try your own seed in Studio.

Licence

CircleStone Non-Commercial — outputs are free to use commercially; the model itself is not open for public generation.

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