anime
Animagine XL 4.0
Anime characters and scenes, at the resolution the style was made for.
An SDXL fine-tune retrained from scratch on 8.4 million anime images, roughly 2,650 GPU hours. It runs at its full 28 steps rather than a distilled shortcut, which is why it costs about the same per image as the premium photo model. Character work is where it is strongest; it was trained on tag ordering, so tags help.
- per image
- 20.2 s
- compute
- $0.0030
- steps
- 28 · CFG 5.0
- class
- 1024 px
- runs on
- GPU
What it is good at
- Anime portraits and scenes — the best character work in the catalog
- Ink wash, fantasy, retro cel and flat animation backgrounds
- Holds a surface style: flat colour, thick outlines, limited palettes
Where it struggles
- Character identity drifts to anime even when the prompt asks for something else
- Architecture and dress drift Japanese unless the prompt fights it hard
- Counting: ask for four figures and you often get five
Writing prompts for this model
- A quality tag suffix is appended for you — do not write it twice
- Spell the style out redundantly: proportions, outline weight, flat colour, no gradients
- Naming a style loosely gets you anime; describing it concretely does not
36 looks · 108 samples · every prompt published
Its own catalog
These looks were written for this model, not shared with the others — the same prompt on a different model tells you which prompt suits which model, not which model is better. Click a look to view it full size or copy the prompt; open it in Studio from there. Every image below is the first of 3 seeds.
Licence
CreativeML Open RAIL++-M — commercial use permitted.
Other models
- Anima 10 steps · 1024 px class · GPU
- Z-Image-Turbo 8 steps · up to 1.5 MP · GPU
- RealVisXL 5 steps · 1024 px class · GPU
- SDXL-Turbo 4 steps · 512 px class · CPU